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Topics - peregrine

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Martial Arts Topics / Fixing the Headgear
« on: August 13, 2013, 01:30:49 PM »
What are some ways people have found to fix the Fencing Masks?
Specifically when the back trim separates from the wire in the back.

I've tried a variety of fixes but over time it continues to detach. It usually involves a needle- nose pliers and
Duct tape, solder and zip ties.


Martial Arts Topics / NutnFancy
« on: January 20, 2010, 10:07:57 AM »
In the spirit of "strengthening the tribe" this person has an excellent channel on youtube and his recent series on bug out bags has a lot of insightful information.
His other videos are often product reviews calling them like he sees it. Guns, gear, first aid kits, lights, etc. Great videos and reviews giving a lot of info and possibly springboard into more ideas.

urban survival kit2

His various review of torches is quite good.
(pocket lights)


Martial Arts Topics / Your carry folder
« on: July 26, 2006, 07:50:30 PM »
if you carry a folder which one(s) and your choice(place) of carry?

Martial Arts Topics / PAck gathering timed rounds
« on: May 22, 2006, 03:25:06 PM »
what's the length of the round?
i believe it used to be 90sec...
some people i know say it has gone up to 120sec...

thank you.

Martial Arts Topics / Stickfighting video game
« on: May 06, 2006, 11:51:08 AM »
With the popularity of video games in todays culture i would love for there to be a DOG BROs video game that focuses on stickfighting. I just love games like fightnight rd3 a very realistic boxing game.

video game title "DOG BROS... the talk walk the walk. "

you could have a lot of the well known dogs. Top, Crafty, Arlan, Lonely,  Dogzilla, Surf,... etc.
the differences in style and attributes could make it very interesting. Arlan with his kicks, Top with his backhand, Lonely with his speed, Dogzilla with his power, ...

you could play as a dog, unlock higher level dogs, or you could campaign and customize aor develop a fighter. bring him from outisder, to candidate, to dog, to guru, to teacher, ... a way to do it would be to have so many total hit points(think dungeons and dragons) then you choose body type, face, weight, race, eyes, etc. then you decide on how many points you want to give for speed, agility, power, etc.

with each fight he could gain attribtes like speed, agility, power, etc. inbetween fights he could decide between what type of training he wants to focus on. power. speed. footwork. etc. by weightlifting, cone drills, sprints, bagwork, etc.

aor he could develop his special- knee attack, sticks and kicks, attacking block, footattack, etc.

different types of bouts could be a possibilty. deathmatch. fight. smak sticks. staff vs stick. etc.
different environments as well. mountains. sandy beach. park. raw gym. pier. alley. hallway. weather could be a factor as well. snow. rain. mud.

the ability to earn money by taking bouts and winning could make buying equipment a possiblity. like better sticks. shoes. helmet. these new equipment could make the fighter gain in a specific attribute, like shoes-agility, stick-power, helmet-damge reduction, etc. cosmetic things like tattooos, jewelry, etc.
alternative views and replays would make it awesome. killer music. fighter entry music. crowd participation. etc.

please tell me guys what you think of this idea. ?

Martial Arts Topics / Condtioning for the stick
« on: March 01, 2006, 09:08:47 PM »
people what are your ways of conditioning the body especially the shoulders(rotator cuff) for working with sticks? as well as forearms, grip, etc...

do heavier sticks help much in this regard? or do they just throw your timing off? clubells? rotator cuff work? elastic bands? weights?

i have been an avid weight lifter like many, but the frequent high repetition of the stick and weights combined sure taxes my rotator cuff.

Martial Arts Topics / Dissecting fighting styles
« on: February 12, 2006, 01:35:53 PM »
what are some general principles in analyzing and dissecting various fighters styles? also what kind of personal styles are there with stick fighting?

for example in boxing, the guidelines are you usually don't brawl a brawler. you box him. using your slick footwork, angles, in, out, keeping the range.

to fight a guy who does a crash cover to close the distance i have been trying to use the sidestep and lateral movement, even a shove to off balance them aor to zone out aor attack. so sidestep forehand or sidestep backhand.

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